My objective was to create an interactive AR interface where team members can select a 3D object, disassemble it into its component parts, understand how they connect, and view their precise measurements.
Skills
Blender Photoshop After Effects
Overview
Timeline: March 2024 - Current
Part Highlighting
Users can tap on a part to highlight it, showing its connections and measurements
Research
Hard to Visualize and Communicate
Poor camera controls, and inadequate VR/AR integration hinder effective visualization of 3D space. Additionally, challenges with collaboration, export options, and insufficient documentation can further complicate the modeling process.
Decline in users
Because of these issues, leading CAD softwares have been losing users in the past few years.
Here's what I set out to create:
What
Design an interactive AR interface that enables team members to select a 3D object, break it down into its individual components, explore how each part connects, and view detailed measurements of each piece.
How
Execute iterative design, prototyping, and testing cycles with target audience representatives to refine and deliver an enhanced AR interface for exploring 3D objects.
Why
To empower teams with a hands-on understanding of complex objects, enabling them to explore, deconstruct, and learn through immersive interactions that enhance collaboration and insight into product design and functionality